Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
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Updated
Mar 11, 2025 - C++
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
OpenVDB - Sparse volume data structure and tools
Voxel Plugin Legacy for Unreal Engine
🌏: Dungeon free resources (terrain & roguelike generation)
free and open source voxel art tools - editor, thumbnailer and format converter
Compatible client of Ace of Spades 0.75
Robotics with GPU computing
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Mesh processing library
Unreal Engine 4: Smooth voxel terrian example
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
MagicaVoxel VOX Format import plugin for Unreal Engine 5
A Sandbox Survival Game with Vulkan, PhysX, C++20. aims to be "Minecraft + GTAV + VRChat"
Skeletonize densely labeled 3D image segmentations with TEASAR. (Medial Axis Transform)
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