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Releases: tranarchy/nicotine

nicotine (0.3.1)

06 May 11:43
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nicotine (0.3.1) Pre-release
Pre-release

added modules:

  • Blur

removed modules:

  • SurroundBreak (since it wouldnt work on 2b2t)

changes:

  • updated to version 1.21.5
  • improved AutoCrystal
  • cleaned up rendering
  • rainbow colors now uses color interpolation, also changed the color values
  • you can now adjust the knockback strength for entities and explosions in NoKnocback
  • Scaffold now somewhat works on 2b2t (janky)

nicotine (0.3.0)

21 Dec 07:38
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nicotine (0.3.0) Pre-release
Pre-release

added modules:

  • GlowESP
  • HoleESP
  • ActiveSpawner
  • Waypoints
  • BlockBreaking
  • PortalScreen
  • ExtraRange
  • AutoRefill
  • Scaffold
  • NoPush
  • AutoSprint
  • ElytraBounce
  • Totem HUD
  • Combat HUD

removed modules:

  • NoSlow (since it doesnt work on 2b2t)

other additions:

  • added a waypoint system (see .help)

changes:

  • rewrote the HUD
  • rewrote the command system
  • ShulkerPeek is now Peek and has an EnderChest option too, there is also a .peek command
  • NoOverlay is now NoRender and moved NoWeather and NoParticles under it
  • improved autocrystal
  • killaura now has options for which type of entity to target
  • removed HurtCam from NoOverlay since it can be disabled from the game settings

nicotine (0.2.0)

29 Nov 09:09
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nicotine (0.2.0) Pre-release
Pre-release

added modules:

  • LogoutESP
  • EntityOwner (only shows the UUID for now)

fixes:

  • Fixed NameTag not rendering trough walls
  • Fixed ExtraTab not working
  • Fixed sliders not reaching max or min values in the click GUI

changes:

  • !! CrystalAura is now fully automated and is called AutoCrystal, tested on 2b2t, it still has some issues though !!
  • KillAura now only changes yaw and pitch via packets, works on 2b2t
  • NoFog doesnt run every client tick now, only when its being toggled
  • Xray and Surround are now being toggled with the set keybind rather than enabling it while the keybind is hold down
  • FreeMove now uses the set keybinds for movement rather than the default ones
  • Added 2D and Filled2D render option to ESP
  • Filled and Fade render options have an outline now
  • Cleaned up render also moved getBlockBoundingBox to BoxUtil
  • Removed MenuBlur from NoOverlay since you can disable menu blur from the game settings
  • AutoWalk and AutoMine now releases all keybinds when toggled (so now you instantly stop when you turn off autowalk)
  • SwitchOption's value is the actual value now instead of the index of the selected value

nicotine (0.1.4)

23 Nov 13:22
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nicotine (0.1.4) Pre-release
Pre-release

added modules:

  • HandFOV
  • Crosshair
  • AutoRespawn
  • FastXP
  • AutoReconnect
  • ExtraTab
  • (HUD) Potion effects
  • (HUD) Server
  • (HUD) Armor
  • GUI Color

other additions:

  • added a basic command system (e.g, .set handfov fov 65.5)

changes:

  • !! some modules now have settings which you can tune from the Click GUI by right clicking on the module !!
  • you can now adjust the click GUI position with your mouse wheel
  • now you can set your own keybinds from the click GUI
  • changed the color palette of the click GUI
  • changed how SmartFocus works
  • added ToastNotifs, HurtCam and MenuBlur to NoOverlays

nicotine (1.3a)

15 Nov 08:48
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nicotine (1.3a) Pre-release
Pre-release

added modules:

  • NoParticles

changes:

  • added MiscOverlays to NoOverlay
  • minor code improvements and cleanup on the GUI
  • changed some rendering settings, rendering should be smoother now
  • changed some render colors
  • added some helper functions for rendering stuff
  • now you can adjust HUD modules to the center

nicotine (1.2a)

13 Nov 15:23
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nicotine (1.2a) Pre-release
Pre-release

added modules:

  • AutoArmor
  • CrystalAura
  • KillAura
  • NoKnockback
  • NoTelemetry
  • SmartFocus
  • AutoEject
  • AutoMine
  • FreeMove
  • NoSlow
  • BlockOutline
  • ItemESP
  • ItemTracer
  • Xray
  • Zoom

changes:

  • !! the mod no longer relies on Fabric API, therefore a custom event handling system has been added !!
  • heavily changed the HUD system and added new modules to it
  • the mod has an icon now
  • new render mode for the ESP modules called vibrate which fades in and out overtime
  • the wireframe render mode for the ESP modules has been completely remade

nicotine (1.1a)

02 Nov 14:07
ed29c83
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nicotine (1.1a) Pre-release
Pre-release

added ShulkerPeek, NoEntity and AutoMine

changed how NoFog and FullBright works

minor code improvements