a_game is an extensible, scaling component-entity system for a multiplayer hack-and-slash roguelike arena game.
Grab a binary from the releases page!
Roll up a character, join a party, and fight for glory!
$ java -jar a_game-0.0.1-standalone.jar [obvious args here]
There are not many options.
In order to create an entity:
#'a-game.core/foo
a-game.core=> foo
["a91cd14b-a686-48eb-945f-7d2f8b4aef85" #{}]
a-game.core=> (def a_po #{foo, bar})
#'a-game.core/a_po
a-game.core=> a_po
#{["a91cd14b-a686-48eb-945f-7d2f8b4aef85" #{}] ["6852888c-7c28-471c-b1ea-537502106aa7" #{}]}
...
- it doesn't work. ...
Copyright © 2017 Brendan Reddy-Best
Distributed under the Eclipse Public License either version 1.0 or any later version.