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a_game

a_game is an extensible, scaling component-entity system for a multiplayer hack-and-slash roguelike arena game.

Installation

Grab a binary from the releases page!

Usage

Roll up a character, join a party, and fight for glory!

$ java -jar a_game-0.0.1-standalone.jar [obvious args here]

Options

There are not many options.

Examples

In order to create an entity:

   #'a-game.core/foo
   a-game.core=> foo
   ["a91cd14b-a686-48eb-945f-7d2f8b4aef85" #{}]
   a-game.core=> (def a_po #{foo, bar})
   #'a-game.core/a_po
   a-game.core=> a_po
   #{["a91cd14b-a686-48eb-945f-7d2f8b4aef85" #{}] ["6852888c-7c28-471c-b1ea-537502106aa7" #{}]}

...

Bugs

  • it doesn't work. ...

License

Copyright © 2017 Brendan Reddy-Best

Distributed under the Eclipse Public License either version 1.0 or any later version.

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Just for funsies: a hack-and-slash roguelike system.

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