my low resolution texture is blurred. i tried sampling=nearest. msaa=off #17864
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homebrewmellow
homebrewmellow
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to turn off msaa i even tried using the deprecated Camera3dBundle
I don't know what to try anymore. Please help |
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Answered by
homebrewmellow
Feb 14, 2025
Replies: 1 comment 3 replies
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It's a bit hard to say from the collection of code excerpts, but I'd wager that you're getting hit by the annoying "materials don't update when their texture handles change" issue. Here are some things you can try:
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change:
let texture_handle = asset_server.load("oilrig_tex.png");
to